QPB-4 Golem

Viggers Industries


Autonomous Patrol Robotech

Technical specifications

2.4 meters


2.3 meters


4.9 meters


7.3 tons

Maximum speed

72 km/h running

Power plant

SCE-2P Miniaturized Protoculture-cell energizer

  • 1 x EU-17 Particle Beam gun pod
  • 1 x GUP-2 Tactical Police gun pod
  • Law Enforcement
  • Riot Control
These bucket of bolts aren't worth my time. Nova, fetch me some tea!

—Col. Alan Fredericks, Global Military Police

The QPB-4 Golem was an autonomous patrol Robot of the Global Military Police, and it was featured in the series Robotech: The Masters.

Development Edit

Viggers Industries developed the earlier variant of the AI-driven QPB Golem for the Global Military Police (GMP) to augment the field presence of its troops. Though never meant to go toe-to-toe with full-sized Zentraedi soldiers (that was the job of the Tactical Corps and the Civil Defense Unit), it did give the GMP the tactical data and flexibility to handle many situations that it could not deal with on it’s own before. The QPB-4 could act as a riot control unit along with dismounted police. It was helpful in dealing with bomb threats and explosive ordinance disposal. The early Golems were also a more effective patrol vehicle and siege breaker than the more traditional armored cars, such as the M-11, used by military police in the past.

In a pinch, this unit was a decent threat that could keep up with a full-sized Zentraedi at a run, as well as providing a platform that could mount large enough weapons to subdue them without sacrificing combat agility. The Golem allowed the GMP to operate with out being dependent on the other services for heavy support. Also, when using this system, the GMP could keep a much lower profile than would be otherwise possible with a platoon of Salamanders or Unicorns.

The SCAR had a pet project at the time. Flushed with an over generous research grant in cooperation with Shimada Enterprises, they experimented with more advanced artificial intelligence to provide the perfect GMP battloid: one that would follow orders without question, would objectively enforce the law, and work overtime with out time-and-a-half pay. More importantly, it could not be turned against the authority of its higher command: the UEG.

Technology and Combat CharacteristicsEdit

Simply too much processing power was packed into too small a package, and the Golem came off as both dim and pedantic, capable of quoting regulations and identifying violators, but only barely capable of independent action in police duties. The robot needed explicit instructions and a number of incidents were caused by omissions of detail in commands. Predictably, many of their operators became fondly attached to their Golems due to their human like intelligence and the individual personalities that each unit developed over time. The connection was not unlike that between a K9 handler and his dog.

The Golems were also frequently assigned to guard duties that involved little interaction or extremely high security installations where high command would want to minimize exposing lower enlisted soldiers to classified information and could accept any violation of protocol resulting in someone being shot. Due to its small size, the Golem could not effectively wield the larger gun pods developed for other battloids. Instead it uses the smaller EU-17 particle beam cannon. The GMP Police Robot, the Golem and later, a manned battloid version known as the Garm, was used extensively in the later parts of the Second Robotech War as the high command became more and more desperate. The Golems were viewed as expendable troops and were pressed into duty to support units in the field. They frequently were given the worst tasks in the field and as such suffered a high mortality rate due to their slow reaction times. Limited numbers of Golems were also acquired by the Tactical Corps for mine clearing operations and other combat engineering duties.


The armor on the Golem was a new development in low-mass composite-materials Chobham plating that became the standard for all Terran mecha. Aside from the respectable protection provided against projectiles, missiles, and other kinetic weapons, this armor is also resistant to plasma globes (annihilation discs), lasers, and to a lesser extent, particle guns, owing to the fact that the armor can flake off and evaporate in layers under fire from such high-energy weapons, taking much of the weapon's energy and converting it into the latent heat of sublimation in the armor. The armor stopped all small arms and heavy infantry weapons fire, provides excellent resistance to light mecha-mounted weaponry, such as the Zentraedi 22.3mm HE autocannon round, and fair resistance to medium mecha-mounted weaponry, such as the Valkyrie's 55mm APFSDS round.


The Golems suffered severe attrition in that war and in the following Invid Invasion, so that few remain. The ones that continued to exist were used by former GMP officers that have joined the resistance. Others were reprogrammed by local Invid sympathizers to be used to root out soldiers and armed resistance.

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